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Ash Sanders

Crafting tailor-made software products and video games.

With experience working in indie, startup and corporate environments, I navigate complex technical and organizational challenges to build products and games that are not only functional but also delightful to interact with.

Services

What I do

SaaS architecture and engineering

Large scale software products, distributed systems, and cloud infrastructure. AI-native architectures, workflow orchestration, and platform engineering that holds up under real constraints.

Video game design and development

Ideation, implementation, and enthusiast-level engagement. From prototyping to publishing, I bring game concepts to life with a focus on player experience and community involvement.

Product discovery

Cross-functional discovery to identify solutions worth building. Continuous validation of value, usability, feasibility, and viability before committing to delivery.

3D Modeling

Crafting detailed 3D models for games, simulations, and interactive experiences. Expertise in software like Blender to create assets that are both visually appealing and optimized for performance.

Principles

How I operate

01

Validate early.

Test assumptions as early as possible with the smallest possible experiment. Build the smallest thing that can possibly work to validate the riskiest assumption.

02

Create Knowledge

Not artifacts. Build systems that create knowledge, not just store it.

03

Optimize the Whole

The system is only as strong as its weakest link. Optimize for overall system performance, not just individual components.

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Collaborate

Authentic partnerships

Field tested leadership and product engineering where real world impact matters.

Get in touch →